Wednesday 11 April 2007

Splinter Cell X360 vs PS3...

I thought this blog about the differences in Splinter Cell on the 360 and PS3 says it all, look at the great HDR on the 360 it was so easy to spot which one was the 360. Also look at the PS3 textures, are they 16x16 icons? ;)

Here's the link.

6 comments:

Ben said...

Nice find. Thats what we want, lets have more of it!!
Plenty of ammunition against PS3 fanboys!

Lee said...

In fairness to the PS3, I read a review on IGN I think and they said that Ubi had put no effort in porting this to the point that even the sound effects were out of sync on the PS3 version. This is more about a lazy port of a good game rather than any PS3 deficiency

Ben said...

To honest I suspected as much. But it's nice for the shoe to be on the other foot for a change! How many crappy ports have us XBox owners had to endure?

Kevlar81 said...

I know it's not a good port, but it also raises the point that it is not a easy platform to develop for and the xbox is now the prime console. No more ports ;)

Mal said...

This is so stupid, as lee says there are so many reasons for this.

If you think the PS3 couldnt match it theres no hope left for the world!

However it is dissappointing to see the lack of effort. I think this was developed before Sony's new Dev Kit stuff.. Edge.. i think its called which is meant to be a lot better than the crap they had initially was around.

Anonymous said...

I used to have a tv that did that too!