Friday 6 July 2007

Virtua Fighter 5 is online (360 only.. again)

Well we've had to wait a bit longer, but Sega has given us a visually and feature wise better game than the PS3 equivalent. I'll have to buy an arcade stick (not really, I'm bad with a 360 d-pad and I'm bad on a full VF machine... a better pad will not change that :( )

Virtua Fighter 5 Goes Online
Xbox Live to become SEGA's new battleground.

US, July 6, 2007 - By the time Virtua Fighter 5 is released on Xbox 360, more than six months will have passed since its PlayStation 3 debut. That time is being well spent as SEGA and developer AM2 are bringing an online component to the renowned series. That's right, VF5 will be Xbox Live compatible with a two-player online versus mode. You may begin rejoicing.

Players can build a custom character in the expanded Quest Mode before taking their fighter online to do battle. Not only will you fight for glory (and a place on the Leaderboards), but for prizes and in-game cash that can be used to buy new accessories for your character. Quest Mode allows gamers to create unique names and mottos for any of the 17 playable characters in Virtua Fighter 5. They can then purchase clothing and other accessories to personalize their fighter. This can go to great extremes in some cases, with two versions of the same character looking almost nothing alike. So expect to come across some unique variations on some of your VF favorites when playing online.

"Virtua Fighter 5 is the most intense fighting experience available on next-generation consoles," said Scott A. Steinberg, Vice President of Marketing, SEGA of America. "The addition of online multiplayer support opens up the competition to a global scale enabling players to compete and challenge anyone, anywhere, anytime, using Xbox Live."

Virtua Fighter 5 on 360 will use the most recent arcade update and feature all the improvements of Version C. The PS3 release used Version B. Gamers can also enjoy an improved Dojo Mode that includes online leaderboards, improved throw escape training, and the ability to change your opponent's stance and recovery type.

But really, the big news is the addition of Xbox Live. We managed to grab a few minutes of time with Yoshihiro Tsuzuku, Director at AM2, for a brief Q&A about Virtua Fighter 5's online compontent.



IGN: Lag can kill a fighter. What steps are being taken to ensure a smooth play session online?

Yoshihiro Tsuzuku:
It's impossible to get rid of the lags completely. It's hard to answer to your question in a single word, but we are assuming various conditions and making necessary adjustments to find the best way.

IGN: Is the Quest mode going to allow for online players or is online its own specific mode?

Tsuzuku:
The Quest Mode is single player and you can fight a battle immediately by simply visiting the virtual shop and selecting a rival CPU. The CPUs in Xbox 360 version are better tuned than the PS3 version, so they will be more human-like and stronger. Moreover, the online battle will be based on the VS Mode. Please look forward to it.

IGN: Is it going to be just standard arcade fighting, or are there any other unique modes being added for online?

Tsuzuku:
The following 5 performances are featured as the online elements.
  1. Human vs human online battle using the VS Mode and Xbox Live.
  2. Ranking of the above online battle.
  3. "Score Attack" Ranking in Arcade Mode.
  4. "Clear Time" Ranking in Arcade Mode.
  5. "Clear Time" Ranking in Dojo Mode.
Also, we are considering uploading the replay data for some of the Rankings.

We are planning on making the online battle simple and fun.

IGN: Are there any Achievements linked directly to online play?

Tsuzuku:
The settings in Achievement are currently under consideration.

IGN: Will there be any special unlockables linked to online play or any other rewards specific to playing on Xbox Live?

Tsuzuku:
Some gamers do not have an online environment, so we are wondering if we should take it or not. It's under review now.

IGN: Any plans to release a demo before the game ships?

Tsuzuku:
Our team is looking into it, stay tuned for more details.



Virtua Fighter 5 ships for Xbox 360 this fall.

3 comments:

Mal said...

'Better Visually?' Thats complete toss, its the same, which i guess is good considering how much extra time they've had.

Online is nice tho, im really looking forward to the tekken5 online update, altho im gonna need to practice my button mashing skills :)

Lee said...

Read the previews

From IGN

While Virtua Fighter 5 is a port of the PS3 version, refinements have been made to pretty things up. The aliasing issues, which were quite noticeable in the PS3 version, are gone from the 360 build. There's no shimmer, no ugly jagged lines -- Virtua Fighter 5 on 360 is beautiful. There are a lot of nice, subtle effects that add a nice touch to the environments, such as early-morning fog rolling across the arena. The backdrops are clean and colorful and the game runs smooth as a thoroughbred.

Eurogamer poste shots

http://www.eurogamer.net/article.php?article_id=76420

Mal said...

Ok, thats fair enough. I do like it a lot on PS3, awesome game, i would certainly disagree with ugly jagged lines comment tho.. i certainly havent seen any of those, but i play it at 1080p.. maybe that helps.